Earlier in 2026, we bought our first take a look at Saber Interactive’s at present Untitled John Wick Game at a Sony State of Play. But other than an impressively cinematic trailer, little or no is thought in regards to the upcoming challenge. Well, IGN lately spoke with Saber’s Chief Creative Officer, Tim Willits, and squeezed a couple of additional tiny particulars out.
A John Wick sport looks as if a no brainer. In concept, it is gun-fu motion, which isn’t overly dissimilar from Remedy’s Max Payne bullet-time fight or Sifu’s hand-to-hand melee combos — the previous has already acquired a film adaptation, with the latter in manufacturing at Netflix from, by the way, John Wick’s Chad Stahelski. So, the Keanu Reeves-led film collection making its means into video video games appears a pure reversal of the difference course of.
It’s a sentiment shared by Willits. “The great thing about the Wick series is when you watch the movies, they’re kind of like video games. You have a group of enemies, then you have some tough guys, and you have a boss fight, and then you have a group of enemies, tough guys, and a boss fight. So it’s really exciting to bring that action to a video game. It’s going to be like watching a movie. That’s all I can say.”
While the construction of the sport stays unknown, we will infer that this can maybe be a level-based motion sport within the mould of classics just like the aforementioned Max Payne, if the movement of grunts, brutes, and managers that Willits talked about is as instructed. What we do know, nevertheless, is when the sport can be set, and, in flip, how its place on the John Wick timeline might affect its model of gameplay.
“So yes, it’s before movie one,” Willits confirms. “And you can kind of infer that because [in the reveal trailer] he’s getting measured for his suit, and he looks a little bit younger.”
Because this John Wick is a prequel, Saber’s intention is for fights to be slightly bit extra clumsy than what followers have seen on the large display, and the fight is extra instinctual. This would, in concept, give the sport a pleasant sense of development, as we presumably achieve expertise and unlock abilities on our solution to turning into the much-feared Baba Yaga determine inhabited by Keanu Reeves’ murderer within the first film. It additionally, crucially, means he isn’t fuelled by the homicide of his beloved canine, so, fortunately, we received’t should undergo that trauma once more.
We’ll study lots extra in regards to the Untitled John Wick sport as we creep nearer to its launch, however Willits may be very enthusiastic about getting it in gamers’ palms, claiming it is “Saber’s biggest announcement we’ve ever done.”
For a developer now extremely adept in adapting present IP into video games, that’s no small declare, with the extremely profitable Warhammer 40,000: Space Marine 2 and Evil Dead: The Game below the studio’s belt, in addition to the upcoming John Carpenter’s Toxic Commando, Jurassic Park: Survival, and Hellraiser: Revival.
Simon Cardy is a Senior Editor at IGN who can primarily be discovered skulking round open world video games, indulging in Korean cinema, or despairing on the state of Tottenham Hotspur and the New York Jets. Follow him on Bluesky at @cardy.bsky.social.